Ultimate RTS Camera
A comprehensive camera system designed specifically for Real-Time Strategy games with multi-platform input support and advanced features.
Quick Links
Overview
The Ultimate RTS Camera provides a complete camera solution for Real-Time Strategy games. It features intelligent input detection, seamless switching between control schemes, and comprehensive platform support including mobile devices.
Key Features:
- •Multi-Input Support: Automatic detection between keyboard/mouse and gamepad
- •Mobile Compatible: Touch controls with drag, pinch zoom, and rotate gestures
- •Fully Replicated: Network-ready for multiplayer RTS games
- •Smooth Interpolation: Buttery-smooth camera movement and transitions
Setup Guide
1. Installation
Download from the Unreal Engine Marketplace and enable the plugin in your project settings.
2. Pawn Setup
Create a new Pawn Blueprint or modify your existing PlayerController:
- Add the RTS Camera Component to your pawn
- Set the camera as the view target
- Configure input bindings for camera controls
3. Input Configuration
Set up input mappings for different platforms:
- Keyboard/Mouse: WASD movement, mouse for rotation and zoom
- Gamepad: Stick movement, triggers for zoom, shoulder buttons for rotation
- Mobile: Touch drag, pinch zoom, two-finger rotation
4. Camera Bounds
Define camera movement boundaries:
- Set minimum and maximum zoom distances
- Configure movement bounds for your level
- Adjust pitch angle limits
- Set up boundary collision volumes
Input Systems
Keyboard & Mouse
- • WASD for movement
- • Mouse wheel for zoom
- • Right-click drag for rotation
- • Edge scrolling support
- • Modifier key combinations
Gamepad
- • Left stick for movement
- • Right stick for rotation
- • Triggers for zoom in/out
- • Shoulder buttons for quick rotate
- • Configurable dead zones
Mobile Touch
- • Single finger drag to move
- • Pinch gesture for zoom
- • Two-finger rotation
- • Edge scrolling areas
- • Touch sensitivity settings
Customization Options
Movement Settings
- • Movement speed and acceleration
- • Zoom speed and limits
- • Rotation speed and constraints
- • Smoothing and interpolation
- • Boundary enforcement
Input Customization
- • Custom key bindings
- • Sensitivity adjustments
- • Dead zone configuration
- • Input device switching
- • Platform-specific settings
Multiplayer Support
The Ultimate RTS Camera is fully network-ready with built-in replication support for multiplayer RTS games.
Network Features
- • Replicated camera position
- • Synchronized movement
- • Client-side prediction
- • Lag compensation
Performance
- • Optimized for multiplayer
- • Minimal network overhead
- • Efficient update rates
- • Scalable architecture
Support
Need assistance with the Ultimate RTS Camera? Our support team is ready to help with implementation and customization.
Compatibility
Engine Versions: UE4.25+ and UE5.0+
Platforms: Windows, Mac, Linux, Mobile, Console
Network: Single-player and Multiplayer